back
currently trying to
blog again
every friday!
good thinks:
Q&A after Mosa Lina release
blogroll
about Dishonored 1 & 2
about Rainworld
design terms
the small game
The three ways of designing games
Make mechanics & forget the game
producing PRODUCER 2021
post-producer
14 - the week of fog
13 - the week of never learn
12 - the week of the cap’n
11 - the week of calm end
10 - the week of workflow
09 - the week of four days
08 - the week of september
07 - the week of cutting to the bone
06 - the week of weekend
05 - the week of zooming in and out
04 - the week of consistency
03 - the week of the readable blogpost
02 - the week of back there again
01 - the week of sine
all thinks:
Density Decay
blog again
the games that blew your mind
!
Q&A after Mosa Lina release
blogroll
about Throat Notes
about Dishonored 1 & 2
quick notes on knife juggling
about Disco Elysium
X Manifestos
about Rainworld
about Limbo & INSIDE
Discourse Tracker
thoughts on wholesome games
10000
design terms
shorther games
goodbye gutwhale
the small game
Good Game Design
The three ways of designing games
How to maek gaem
(Talk, Subotron 2019)
Useful hell
Make mechanics & forget the game
Pomgmortem
(Talk, Game Dev Days Graz 2018)
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